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GUN N' RUN
A gun is all you need.
Role
Solo development
Genre
2D Platformer
Tools used
Unity
Duration
1.5 Week
About
This is a 2D platformer prototype created to explore movement-based gameplay and level design. Players control a detective trapped inside an underground facility and use a single tool (a rail gun) to navigate obstacles, solve spatial challenges, and progress through layered environments. This project was developed as a learning exercise, applying level design principles studied from GDC talks, with a focus on player learning, mechanic teaching, and multiple path design.
Additional materials
Level layout
The initial map plan created during pre-production.
Level Iteration
The stage where I began building the level in Unity and refining the design by fixing issues, improving flow, and adjusting gameplay based on testing.