
Vietnam’s Internet Cafe
A Historical Study of Vietnamese Internet Cafés in the Early 2000s as Third Spaces.
Exhibition
Historical Research
Team Project

Zen games and OCD
A pilot study exploring how zen games relate to symmetry-related OCD experiences.
Research Zine
Team Project

MMORPG UI Analysis
How dense design can enhance usability.
Solo Project
UI/UX
Video Essay

FBC: Firebreak Case Study
This report is a market research assignment simulating an analyst briefing.
Market Research

Valorant community research
Exploring how social and design elements shape player behavior in Valorant.